Solo RPG that plays for keeps.
An AI game master with real dice, real consequences, and a world that remembers every scar you leave behind.
Play tabletop RPG alone. No group needed. No punches pulled.
Join the Discord — be first in line when invites go out
You talk, the world responds. Here's a moment from a campaign in progress.
The stairwell descends into salt-crusted stone. Your torch catches claw marks on the wall — sets of four, deep, running at shoulder height. They're fresh.
At the bottom, the corridor forks. Left smells of standing water. Right carries a faint sound. Rhythmic. Like breathing.
Kael nearly drowned in the Wethall Mines (Session 9). Avoiding water.
Right. I press against the wall and move quiet. Dagger drawn, torch low.
Stealth check — move in silence past the threshold.
You ghost through the corridor. The breathing grows louder. Around the bend — torchlight flickers off pale skin. A creature hunched over something on the floor. It hasn't heard you. Its back is turned.
You count the claws on its hands. Four on each. Same as the walls.
The dice are truth. When they say you die, you die. That’s what makes survival mean something.
Leave a rope on a bridge — it’s there when you return. The world has memory, and it doesn’t forget what you did to it.
It remembers your rulings, your open threads, your habits. Session 14 feels different from Session 1.
Random tables for encounters, treasure, names, rumors. Results that surprise both player and AI.
6 classes, 5 ancestries, 15 skills, ~50 monsters. A complete game system. Not an LLM making things up.
Drop in from your phone, your laptop, or your desktop. The GM is always awake. Make a move at breakfast, come back at lunch.
Join the Discord. No install, no setup. You’re on the list.
When your wave opens, the GM introduces itself. Builds your character. You choose who you are.
The GM speaks. Second person, present tense. You’re in the dark. What do you do?
No. Glintlock uses its own game system. If you’ve never played a tabletop RPG, the GM teaches you as you play.
The beta will be free — we subsidize sessions so you can try it without risk. After beta, Glintlock uses a bring-your-own-key model: connect your own OpenRouter API key and pay only for the inference you use. A typical session on Minimax M2.5 costs about $0.11.
Yes. Glintlock runs on Discord — anywhere you have the app, you can play.
Join the Discord server to claim your spot. When the private beta opens, invites go out in waves — early members get in first.
Bring Your Own Key. You connect your own OpenRouter API key and pay the model provider directly for inference — no markup. It keeps costs transparent and low.
They stay dead. You roll a new one in the same world. The scars remain.
No punches pulled. No rolls faked. Just you and the dark.
Join the Discord — be first in line when invites go out